Topic: How Should The Game Start

let me know what you think.

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Re: How Should The Game Start

Well, I think they should have an original beginning like big yellow letters scroll up the screen.

http://i203.photobucket.com/albums/aa141/ehm1883/untitled2.png

Re: How Should The Game Start

That too, but what should be the first cinematic after the words?

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Re: How Should The Game Start

Revan Bastila Exile Carth on a birthday party!

Attack on ground where your enemy believes you will not, from an unexpected direction at an unexpected time. Defend where your enemy believes you are not, and when he believes you will run. Surprise is the key to victory, and speed is the key to surprise. For the soldier, speed is life.

Qui suis-je?

Re: How Should The Game Start

what?! you know what fine the what?

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Re: How Should The Game Start

my bad that was supposed to say then what

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Re: How Should The Game Start

lol lol

http://i212.photobucket.com/albums/cc117/JaqNamikaze/Revan.png

Re: How Should The Game Start

i think it should start in a space battle where bastilla carth and the exile are on a sith battleship trying to kill a powerful sith lord. kind of like the beginning of episode 3. only instead of three separated fighters, the are on the ebon hawk.

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Re: How Should The Game Start

You would have to look at how Kotor2 ended i know the first game Lore wise was lightside male love arc ending . as for tsl i dont know to be honest the Darkside story dont really work. so the Exlie would most likely have been Female Lightside . so the Goal or the story should start with the jedi going to look for Revan. Perhaps Mira [ Proberly 10 years after TSL ] alot of talk about ppl being to old but Most of the Characters from TSl where in there 20s / Bastia was 25 in kotor and Tsl was 5 years  on so she would be 40 if it was 10 years after tsl[ the repulic would need the time to recover enyway . would the republic just forgive the jedi ?Perhaps not this also could be used in the story to make it intresting.

Re: How Should The Game Start

10 years is too much. i think it should be 2 years. or maybe even 1.

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Re: How Should The Game Start

I think a cool beginning would be on board the ship in hyperspace, several years since kotor2, showing the construction of a new lightsaber by the exile, Mira, or the Disciple, from components gathered from the furthest unknown regions of the galaxy since kotor2 in preparation for the battle that is soon to take place shortly after the ship they are travelling in drops out of hyperspace at ts destination

or a few more years beyond kotor 2, showing the making of a holocron by a new unknown force user on a newly discovered world strong with the force but neither light nor dark.. shortly after the holocron is completed the camera shot xpands to reveal a room full of holocrons, of which the one just completed was the last, and completes the construction of a spectacular new Temple far beyond the outter rim, neither jedi nor sith,
the temple is big and shown in great detail, and is complete with library, training grounds, med lab, holocrons,  a cafeteria, meditation room, sontrol center, assembly room to sit in council with ALL of the members of your party..

there would also be a droid /machine shop on the temple premisies, to make cooking, servant, and medical droids and also build battle droids for killing during training and for following you on missions, it can also build turrets, and build remotes, and sentry droids and can even build different types of transports such as speeders, etc...,

the temple is to serve as a base for this new unknown force user for all missions, a place to return to and grow stronger in the force and better prepare himself and his team for the extremely difficult missions ahead, each mission is increasingly difficult, requiring the jedi to return and train and make preparations between and even during missions

Re: How Should The Game Start

of course the yellow letters are neccessary, and every scene has to begin from the point the letters disappear in outter space..

so i suggest:

from space, after the title and intro disappear (which talks about a battle in which a large portion of a giant starship was destroyed, satisfying its attackers, just as the rest of the ship enters hyperspace, undetected from battle..)

the words fly off and crash into a planet somewhere, cutting the planet in half, as it always does..

then the first thing we see is a ship suddenly drop out of hyperspace, or rather part of a ship, exploding as soon as it drops out, parts of the ship flying off everywhere.....

the ship has narrowly escaped being destroyed in the battle zone it just left, far far away, and the hyperdrive (along with the remainder of the ship) just barely held together long enough to complete the journey

the course was uncharted, someone had to override hyperspace security protocols in order to make a blind jump into hyperspace and it was a miracle it didnt crash into a sun, astroid, planet or anything else along its path..

its destination is unknown and it is simply by fate that there is even an inhabitable world in the solar system it dropped into

the ship, now in pieces is sent screaming down to a near by uninhabited and unchartered planet and crashes on the surface, then in a cross-dissolve scene change to the exact same camera angle of the crash, only many years later, we see the ship is now mostly just a dirt mound with grass and trees growing over it

the rest of the ship (what came through hyperspace) is scattered over the planets surface and contains everything needed to build droid shops, med labs etc..

the next scene to the temple of the unknown jedi and only survivor and only inhabitant of this planet, seated in his throneroom, constructing a new lightsaber or holocron.. and then it gives the partially completed temple overview of the new temple he alone built on this primitive and mysterious world he has tamed which is unlike any other world in its strength with the force

Re: How Should The Game Start

B)

Re: How Should The Game Start

not bad not bad at all. hey you should take that one to lucasarts themselves. i think they'd take it.

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Re: How Should The Game Start

I think Revan should return to Coruscant, and that there he meets Bastila. Then an unknown faction kidnappes both of them on a street, and take them to secret hiding place. (You think the rest of it)

Attack on ground where your enemy believes you will not, from an unexpected direction at an unexpected time. Defend where your enemy believes you are not, and when he believes you will run. Surprise is the key to victory, and speed is the key to surprise. For the soldier, speed is life.

Qui suis-je?

Re: How Should The Game Start

uh, they use the force to free themselves?  :huh:

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Re: How Should The Game Start

no! no! wait! i got it! the exile comes in and frees them while he/she is in Stealth mode. wink

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Re: How Should The Game Start

The game shouldn't start. They've already screwed the franchise beyond repair. I say fix Kotor II before even thinking of a Kotor III.

Re: How Should The Game Start

I got a briliant ide. I think it would be better to make a new game where you you start on a KOTOR I story, then you play as Exile, and after you killed Krei they continue on with a story. Then there won't be a problem with a characters force side (light or dark) (every move that you make in KOTOR I part would affect the other parts and the ending of the game).

Remarcable, ehh... B)  tongue

Attack on ground where your enemy believes you will not, from an unexpected direction at an unexpected time. Defend where your enemy believes you are not, and when he believes you will run. Surprise is the key to victory, and speed is the key to surprise. For the soldier, speed is life.

Qui suis-je?

Re: How Should The Game Start

hmmmm... (thinks for a moment) okay yeah, yeah nice

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