Topic: Favorite Universal Force Powers?

Universal force powers can be used by both light side and dark side characters without any disadvantages to either. Listed for you below are word for word in game descriptions of all the available universal force powers that you can master in the game.



Burst of Speed
Knight Speed
Master Speed
Force Resistance
Force Immunity
Energy Resistance
Improved Energy Resistance
Affect Mind
Dominate Mind
Force Push
Force Whirlwind
Force Wave
Force Suppression
Force Breach
Throw Lightsaber
Adv Throw Lightsaber
Force Camouflage



Burst of Speed
Prerequisites: Jedi
Restricted By Armor

This power allows a Jedi to move very swiftly, pressing his or her body to its physical limits. For the duration of this effect (36 seconds), movement speed is doubled and 2 Defense is granted.



Knight Speed
Prerequisites: Character Level 9
Restricted By Armor

This power allows a Jedi to move more swiftly than the physical limitations of his body should allow. For the duration of this effect (36 seconds), movement speed is doubled, Defense is increased by 4, and 1 attack per round is gained.



Master Speed
Prerequisites: Character Level 15
Restricted By Armor

This power allows a Jedi to move with such speed that, for the duration of the effect (36 seconds), movement speed is doubled, Defense is increased by 4, and 2 attacks per round are granted.



Force Resistance
Prerequisites: Character Level 9
Restricted By Armor

This power offers some protection from direct Force Power attacks by Jedi opponents, possibly negating their effects. The attacking Jedi makes an opposed roll using d20 + his level versus a DC of 10 + the defending character's level. If the attacker's result is greater, the attack succeeds. If the defender's total is greater, the attack has no effect. Force Resistance lasts for 60 seconds.



Force Immunity
Prerequisites: Character Level 15
Restricted By Armor

This power offers good protection from direct Force Power attacks by Jedi opponents, possibly negating their effects. The attacking Jedi makes an opposed roll using d20 + his level versus a DC of 15 + the defending character's level. If the attacker's result is greater, the attack succeeds. If the defender's total is greater, the attack has no effect. Force Resistance lasts for 60 seconds.



Energy Resistance
Prerequisites: Jedi

This power shields the Jedi in the Force, absorbing the first 15 points of damage from sonic, fire, cold and electrical attacks. Damage over and above the first 15 points is suffered as normal. This effect lasts for 120 seconds.



Improved Energy Resistance
Prerequisites: Character Level 9

This power allows the Jedi to shield the entire party in the Force, granting immunity to poisons and disease and absorbing the first 15 points of damage from sonic, fire, cold and electrical attacks directed at them. Damage over and above the first 15 points is suffered as normal. This effect lasts for 120 seconds.



Affect Mind
Prerequisites: Jedi

Affect Mind enables persuasive use of the Force. Once a Jedi has this power, extra options will appear in conversations as appropriate. Success is not guaranteed for extreme commands or if the target is strong willed. This power does not even droids. Only the main player character can select this power during level-up.



Dominate Mind
Prerequisites: Character Level 6

Dominate Mind enables persuasive use of the Force. Once a Jedi has this power, extra options appear in conversations as appropriate. Dominate Mind is more powerful than Affect Mind, and very few beings can resist its effects. This power does not affect droids. Only the main player character can select this power during level-up.



Force Push
Prerequisites: Character Level Jedi

An opponent targeted by this power is pushed back 5 meters, thrown to the ground stunned for 3 seconds, and suffers damage equal to the attacking character's level. A successful Reflex save by the target at a DC of 5 + the attacking character's level + the attacking character's Wisdom and Charisma modifiers means the target is not stunned, but still suffers damage equal to half the Jedi's level.



Force Whirlwind
Prerequisites: Character Level 9

This power encircles the target victim in a small maelstrom of air and dust, inflicting one third of the attacking character's level in damage every 2 seconds, and rendering them unable to take any action (12 seconds total). A successful Reflex save by the target at a DC of 5 + the attacking character's level + the attacking character's Wisdom and Charisma modifiers negates the damage and immobilizing effects altogether. This power does not affect droids equipped with energy shield hardware.



Force Wave
Prerequisites: Character Level 15

This power creates a telekinetic explosion around the Jedi. All enemies within 15 meters are thrown 5 meters, fall to the ground and are incapacitated for 6 seconds, and take damage equal to one and a half times the attacking character's level. A successful Reflex save by the target at a DC of 5 + the attacking character's level + the attacking character's Wisdom and Charisma modifiers means an enemy is not stunned, but still suffers half damage.



Force Suppression
Prerequisites: Character Level
Restricted By Armor

This ability will cancel first and second tier Force powers active on the target. The affected Force Powers are Force Aura, Force Shield, Force Valor, Knight Valor, Burst of Speed, Knight Speed, Energy Resistance, and Force Resistance. These powers are instantly cancelled, but the target can reactivate them if Force Points are available.



Force Breach
Prerequisites: Character Level 15
Restricted By Armor

This ability will cancel first and second tier Force powers active on the target. The affected Force Powers are Force Aura, Force Shield, Force Armor, Force Valor, Knight Valor, Master Valor, Burst of Speed, Knight Speed, Master Speed, Energy Resistance, Improved Energy Resistance, Force Resistance and Force Immunity. These powers are immediately shut down, but the target can reactivate them if Force Points are available.



Throw Lightsaber
Prerequisites: Jedi
Requires Lightsaber

Throw Lightsaber allows the character to attack a target at range by throwing a lightsaber, guiding it with the Force. The target must be at least 5 meters away. This attack always hits. Damage is 1-6 for every two levels of the attacking character. NOTE: Once the lightsaber is thrown, it will automatically return to the Jedi's hand at the end of the round.



Adv Throw Lightsaber
Prerequisites: Character Level 9
Requires Lightsaber

This power allows the character to attack up to three separate targets with a single lightsaber throw. The first target must be at least 5 meters away, and each additional target must be within 5 meters of the previous. This attack always hits. Damage is 1-6 for every two levels of the attacking character. NOTE: Once the lightsaber is thrown, it will automatically return to the Jedi's hand at the end of the round.



Force Camouflage
Prerequisites: Cathar

Because of her unusual heritage, Juhani has developed her Force powers in unexpected ways, as shown as shown by her almost subconscious ability to simply be no seen. This physical manipulation of the light and sound allows her to go unnoticed even in a direct line of sight, and is equally effective against droids and living beings. Juhani does no require a stealth field generator to enter Stealth Mode.

From: http://www.old-republic.com/content/view/69/51/

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Re: Favorite Universal Force Powers?

I personally enjoyed the "Force Wave." I thought it was pretty useful when you were up against a group of bad guys. Force wave would knock all or most of them off their feet.

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Re: Favorite Universal Force Powers?

force wave

http://i114.photobucket.com/albums/n264/Schwartee93/atrox1.jpg

Re: Favorite Universal Force Powers?

Force whirlwind was better I think, kept them in the air for me to donimate smile

"Fraternitas Furvus Occido"
Resurrect, and you shall find... peace.

Re: Favorite Universal Force Powers?

but wave hurt them and paralized them for a little of an attack

http://i114.photobucket.com/albums/n264/Schwartee93/atrox1.jpg

Re: Favorite Universal Force Powers?

Dominate Mind is my fav universal force power.

Re: Favorite Universal Force Powers?

Force wave for me, blows them back, and stuns them briefly when they return to their feet.

There will always be Sith, as long as the Jedi remain.
When there is peace, prepare for war.

Re: Favorite Universal Force Powers?

Force immunity and energy resistance are by far the most useful.  I love it when you have some jerk trying to drain your life and all he can do is stand there and have his power dissolved by my shielding.

Re: Favorite Universal Force Powers?

yea i liked those to

http://i114.photobucket.com/albums/n264/Schwartee93/atrox1.jpg

Re: Favorite Universal Force Powers?

I would say Master speed by far. 6 to 7 hits if you have a double lightsaber. Health goes down within seconds.

Do not fear death. Death is all around us. If we show fear it jumps at us faster than lighting, but, if we do not show fear, it casts it's eye upon us gently and guides us slowly into infinity.

Re: Favorite Universal Force Powers?

yea but for me i think its hard to attack in speed

http://i114.photobucket.com/albums/n264/Schwartee93/atrox1.jpg

Re: Favorite Universal Force Powers?

Then use the pause button and take a breather before turning it back on. Give the guy some orders and watch. I admit it is a little more diffiult to fight in speed.

Do not fear death. Death is all around us. If we show fear it jumps at us faster than lighting, but, if we do not show fear, it casts it's eye upon us gently and guides us slowly into infinity.

Re: Favorite Universal Force Powers?

yea i can do it its just hard

http://i114.photobucket.com/albums/n264/Schwartee93/atrox1.jpg

Re: Favorite Universal Force Powers?

Force Breach and Force Immunity

Re: Favorite Universal Force Powers?

Those are nice to but kind of situational.

Do not fear death. Death is all around us. If we show fear it jumps at us faster than lighting, but, if we do not show fear, it casts it's eye upon us gently and guides us slowly into infinity.

Re: Favorite Universal Force Powers?

Yeah, but when playing I rarely use force powers.  So when I choose my powers I pick ones that I am most likely to use when in a really big fight.  During all of KOTOR the only time I used force powers was against Malak on the Star Forge.  And in the second game I only used them again Sion and Kreia.

Re: Favorite Universal Force Powers?

u should be proud then lets give it up for domi

http://i114.photobucket.com/albums/n264/Schwartee93/atrox1.jpg

Re: Favorite Universal Force Powers?

What did you think of the fighting style with the flurries, critical strikes, and power attacks?

Re: Favorite Universal Force Powers?

i like flurry and power attacks

http://i114.photobucket.com/albums/n264/Schwartee93/atrox1.jpg

Re: Favorite Universal Force Powers?

Flurry was my favourite. I like force powers. Its funny when theres a huge group and you use like force stasis. They all freeze. Then its force lightning time  :angry:

There will always be Sith, as long as the Jedi remain.
When there is peace, prepare for war.