Re: The Ending

We were just going off topic and repeating the circle. So back to the quesiton at hand.

Kotor 2's ending was disappointing. I didnt actually think it was going to end when it did. I was expecting to go after Revan. The difference between light and darkside wasnt really big at the end for me either.

There will always be Sith, as long as the Jedi remain.
When there is peace, prepare for war.

Re: The Ending

yea i just cant get over the fact that stop u in suspence

http://i114.photobucket.com/albums/n264/Schwartee93/atrox1.jpg

Re: The Ending

Just now, like a second ago, I beat swkotor 2 for like the 4th time. lol. And once again it strikes me how bad the ending was. Why didn't bioware do swkotor 2 again? I feel they would have done a better job.

<img src= http://www.flickcabin.com/sessions/da39 … ig.jpg>

"Power? Do you think so? You would be wrong. There is no strength in the hunger he possesses… and the will behind his power is a primal thing. And it devours him as he devours others—his mere presence kills all around him slowly, feeding him. He is already dead; it is simply a question of how many he kills before he falls."
&#8213;Kreia

Re: The Ending

Bioware didn&#39;t want to make the sequel. They recommended Obsidian instead, because they&#39;d worked with them.

The ending was supposed to be ambiguous; the whole game was ambiguous as to good and evil, and their places in the world.

Re: The Ending

Exactly, thats why I appreciated 2 a little more. There is some serios psycological and spiritual messages and symbolism.

Do not fear death. Death is all around us. If we show fear it jumps at us faster than lighting, but, if we do not show fear, it casts it&#39;s eye upon us gently and guides us slowly into infinity.

Re: The Ending

Yeah I understand that and all. But that type of stuff should stick in Literature, not in games. Games are about excitement, Literature to most isn&#39;t exciting

There will always be Sith, as long as the Jedi remain.
When there is peace, prepare for war.

Re: The Ending

I think that its going into games is a great thing. Just becuase there is symbolism and messages doen&#39;t mean that it makes it any less exciting than the other. It adds more quality to it.

Do not fear death. Death is all around us. If we show fear it jumps at us faster than lighting, but, if we do not show fear, it casts it&#39;s eye upon us gently and guides us slowly into infinity.

Re: The Ending

very wise and true of u

http://i114.photobucket.com/albums/n264/Schwartee93/atrox1.jpg

Re: The Ending

I guess to you it makes it more exciting. But if I play a RPG game I expect to be able to play a role thats different every time, and judging by kotor 1&#39;s standards, the ending was poor.

There will always be Sith, as long as the Jedi remain.
When there is peace, prepare for war.

Re: The Ending

Kotor 1 was cliche and boring.

"You have a destiny Blah, Blah, Blah&#33;"
And they had cardboard models in the background. the cheerers I mean.

Kotor 2 was a book ending. Perhaps that is why you didn&#39;t like it as much.
"And the ebon hawk drifts into the darkness of the unknown."

Do not fear death. Death is all around us. If we show fear it jumps at us faster than lighting, but, if we do not show fear, it casts it&#39;s eye upon us gently and guides us slowly into infinity.

Re: The Ending

how was kator 1 boring

http://i114.photobucket.com/albums/n264/Schwartee93/atrox1.jpg

Re: The Ending

A typical hero ending. No insight into what is going to happen next. They could have done a little better. It was empty.

Do not fear death. Death is all around us. If we show fear it jumps at us faster than lighting, but, if we do not show fear, it casts it&#39;s eye upon us gently and guides us slowly into infinity.

Re: The Ending

yea i diddnt want to see the ebon hawk floating into space or u in the temple and it like zoomz out it was bummer

http://i114.photobucket.com/albums/n264/Schwartee93/atrox1.jpg

Re: The Ending

Come to think of it. BOTH WERE EMPTY&#33;&#33;&#33;

Do not fear death. Death is all around us. If we show fear it jumps at us faster than lighting, but, if we do not show fear, it casts it&#39;s eye upon us gently and guides us slowly into infinity.

Re: The Ending

Hello folks,

I am relatively new in here. So first off, Greetings to all of you.

Now getting back to the topic at hand.

I am quite surprised as to why so many people found KoTOR II &#39;s ending bad. Infact to be quite honest i liked KoTOR II better than KoTOR 1.

Someone mentioned earlier in here that KoTOR II had a book like ending. I agree with you 100%. That is what makes KoTOR II so much better and that is why i appreciated it on so many levels.

I don&#39;t mean to sound rude or to offend anyone but the fact is KoTOR although had a great twist and a good story line, the ending was pretty predictable for both lightside/darkside.

I understand KoTOR &#39;s story and ending may appeal more to kids or folks in their early teens because its an all out Super-Jedi/Sith Lord thing. Being unstoppable and Destroying anything and everything that opposes one.

Which again brings me back to KoTOR II. The ending was deeper and more cerebral.

Not to mention that KoTOR II&#39;s character&#39;s depth and their stories were way better than KoTOR 1.

Obsidian have done a way better job than BioWare in my opinion.

Another thing that i would like to bring to light is that if any of you have played the "Neverwinter Nights" series by BioWare (an RPG availible for the PC in case you wish to look it up) then you will realize that KoTOR 1 was pretty much a clone of sorts of the NeverWinter Nights game with the differences that KoTOR was a Star Wars adaptation.

Both games feature a superior race that existed God knows how long. Both games superior races thing conquering and using the other races as slave aspect.

Yes, KoTOR has a big difference in story but one can&#39;t deny that the KoTOR story was inspired from Neverwinter Nights.

Quests in KoTOR are completely lifted from Neverwinter Nights like like the "Court Case Quest" on Manaan.

That is not necesarily bad thing. KoTOR is using a modified version of BioWare&#39;s Oddessy Engine. (The engine that they made and used for Neverwinter Nights).

I am not trying to put down KoTOR. Indeed it is one of my favourite games but most people seem to hate KoTOR II in here just because they didn&#39;t get to play Revan or know more about where he went and who he went to fight.

Dont hate KoTOR II simply because the game was a sequel or because KoTOR II did not agree with the story some fans had already made for it because they were still not over the whole "Revan" thing.

If they told us everything then what would they do for KoTOR III?

I still think KoTOR 1 is one of the best RPG&#39;s of all time but KoTOR II is better.

Obsidian will be making KoTOR III but nothing is official as of yet. However it is expected that it will be announced at the end of this year.

Re: The Ending

grettings

http://i114.photobucket.com/albums/n264/Schwartee93/atrox1.jpg

Re: The Ending

I said it was a book ending, and I agree with you on all aspects of the post. Well done.

Do not fear death. Death is all around us. If we show fear it jumps at us faster than lighting, but, if we do not show fear, it casts it&#39;s eye upon us gently and guides us slowly into infinity.

Re: The Ending

KOTOR I has an issue with believability if I can say so:

1. Weapons are very weak. KOTOR II TSL is much better due to strong upgrades possible (although it is still flawed IMO in this respect). Yes, it is a "bit" unbelievable for enemy to survive 10 blaster bolts or 10 lightsaber slashes.

2. Sith Apprentice whom you may kill in Korriban Sith Academy uses Drain Life and he has not begun his training yet

3. ALL force powers affect Jedi as they affect non-Jedi and that is flawed, an issue with both TSL and KOTOR I. Jedi should be far more resistant to force damage and other effects, so that lightsaber combat could be dominant. Don&#39;t ask why, just see some movies&#33;&#33;&#33; That is an issue with KOTOR I but far bigger issue with TSL which looks like some munchkin mod (prestige classes, Force Crush etc.) Due to that for example, fight with Darth Bandon is harder than end fight with Malak - testers, where they were?

IMHO TSL is far better game than KOTOR I.  lol I&#39;m not into canons and stories (which are stupid anyway) and all that Revan thing (hint to those who are, fictional character, just like Santa Claus, I don&#39;t wish to offend anybody though, but it is simply true, so whatever you imagine is as valid fantasy as movie canon - there are no differences for me) but I am looking for immersive world so that I can relax roleplaying - and TSL is far, far better than KOTOR I in that regard - at least game is not forcing stupid responses to NPCs so often and game (which is something much different than a cutscene - if only cutscenes could be removed completely) is different somewhat based on your morality (light/dark)

Re: The Ending

The reason that people can withstand 10 lightsaber slahes is becuase it is a classic rpg. Yes, we do know its fictional. We are not insensitive. Kotor 2 diolougue makes you say stupid things more often than Kotor 1. Not to mention that kotor 1 has finished storylines. I love Kotor 2 but those comments were a little extreme. Probably for the sake of arguement.

Do not fear death. Death is all around us. If we show fear it jumps at us faster than lighting, but, if we do not show fear, it casts it&#39;s eye upon us gently and guides us slowly into infinity.

Re: The Ending

@Yojimbo

There is a reason why i played KOTOR I only few times. TSL is more diverse, also, classic RPG thing is actually BAD thing. By tripling base damage of all weapons, game would be harder (to-hit rolls would be extremely important) and it would still be RPG. I am sure such thing can be tuned so that gameplay is not affected, instead of copying combat system we are all familiar with, and, of course, flawed one (Force Crush - AD&D Death Spell, building tank unit character etc.). Why does everybody think I wish to argue when I only voice my opinion? You have different opinion, perhaps, and I don&#39;t have problem with that. smile I will also bring to your attention LS/DS balance issues (you can guess what I had in mind big_smile ) which would not be problem if Jedi and Sith (and you, of course) were resistant to force powers as in movies. We would see more melee with lightsabres which is not bad thing IMHO. wink That could be added easily, as you go up in level as a Jedi you gain more and more resistance to force powers, and near the end of the game you could be completely invulnerable to them, just like your Jedi opponents (Yoda vs. Count Dooku anyone?). I doubt LucasArts will implement such thing for KOTOR III. That would bring LS/DS balance and use of passive powers (speed, etc) versus Jedi. Now imagine Yoda vs. Count Dooku fight in KOTOR I or TSL, I doubt it would be equitable wink